![reddit todd gamebryo engine reddit todd gamebryo engine](http://www.gamebryo.com/image/product/ls2012_02.jpg)
Given the absolutely terrible animations you often see in bethesda games is a mix of both a limited system, and there being no point in improving animations for a system that wouldn't cope with them. You can make awesome and high fidelity animations but it absolutely needs tight coupling with the game code and AI. Character models have improved massively in each iteration (though personally I find them terribly lacking aethestic).Īnimation is a difficult one. The way they stream in objects has remained the same since forever, it can look quite bad. Doors too.Īrguably graphics is the most easily decoupled, their renderer is perfectly capable. Either we’ll get a new engine, or we’ll get the biggest overhaul to GameBryo/Creation we’ve ever seen.Ĭlick to shrink.I have a specific complaints on how the physics works. But they really do need something very different for stream-loading going forwards.
![reddit todd gamebryo engine reddit todd gamebryo engine](https://cdn.mos.cms.futurecdn.net/6HNKLuSMhvahEhs6seeYdF-1200-80.jpg)
![reddit todd gamebryo engine reddit todd gamebryo engine](https://www.denverpost.com/wp-content/uploads/2018/10/FIREFIGHTER-TAX-10-26-2018-JA-_JA19235a.jpg)
Reddit todd gamebryo engine mod#
It’s a super reliable engine for them, and the mod support is invaluable. They talk about how retooling the engine into a MP was incredibly difficult specifically because it’s essentially the Morrowind engine and a lot of the underlying code was causing huge problems.Īs to whether we’ll get a brand new engine next-gen. You should go watch the NoClip documentary on the making of Fallout 4 and you’ll hear it from the mouths of Bethesda themselves. They’ve never created a new one, always just modified the existing one. At the end of the day, it’s still the same engine. Ever since then they’ve modified it for every game they’ve released, adding new features each time, and even giving it a big enough overhaul to warrant a name change for Skyrim (though likely also an attempt to try and cut the baggage that the engine name had grown accustomed to carrying from fans). Click to shrink.They licensed Gamebryo and heavily modified it to suit their needs for Morrowind.